So what does that have to do with gaming? Well, very little. But I'm going to make it relevant. Using the Pathfinder rules, I created a familar character who would love to come a-visiting Golarion, or whatever campaign world you run!
Male Gnome Oracle (Wood) 8
NG Small humanoid (gnome)
Init +1; Senses low-light vision; Perception +4
AC 12, touch 12, flat-footed 11 (+0 armor, +1 Dex, +1 size)
hp 63 (8d8+24)
Fort +5, Ref +3, Will +9; +2 vs. illusion, +4 vs. disease
Speed 20 ft.
Melee Unarmed Strike +5/+0 1d4-1
Special Attacks -
Spell-Like Abilities (CL 8th):
1/day—dancing lights, ghost sound, prestidigitation, speak with animals
Oracle Spells (CL 8th):
4th (3/day)-Air Walk, Thorn Body
3rd (6/day)—Daylight, Cure Serious Wounds, Minor Creation
2nd (7/day)—Aid, Cure Moderate Wounds, Soothing Word, Barkskin
1st (7/day)—Bless, Command, Comprehend Languages, Cure Light Wounds, Sanctuary, Shillelagh
0 (at will)— Create Water, Detect Magic, Detect Poison, Guidance, Light, Purify Food and Drink, Resistance, Virtue
STATISTICSStr 8, Dex 12, Con 16, Int 10, Wis 14, Cha 15
Base Atk +6/+1; CMB +4; CMD 17
Feats: Eschew Materials, Skill Focus: Knowledge (Nature), Improved Unarmed Strike, Breadth of Experience
Skills: Knowledge (Nature) +15, Diplomacy +9, Heal +13, Stealth +5
Languages Common, Gnome, Sylvan
Oracle Revelations: Wood Sight, Tree Form, Woodland Stride
Oracle's Curse: Wasting
Combat Gear - none
I used a Gnome as his race, mainly due to their feylike nature. Though a Druid would have been a good choice for class, I went with a Wood Oracle. The fatalistic flavor of the class seems to do well for the character, and gives some good nature-based abilities. I made him high enough level that he could get Air Walk as a spell, so that he can make his sad departure by lifting himself up by the seat of his pants at the end.
And what would the story be without supporting characters? Here is a write-up for the Brown Bar-ba-loots, who frolic about in their bar-ba-loot suits!
And, under the trees, I saw Brown Bar-ba-loots
frisking about in their Bar-ba-loot suits
as they played in the shade and ate Truffula fruits.Dr. Seuss, The Lorax
AC 12, touch 12, flat-footed 11 ( +1 Dex, +1 size)
hp 3 (1d6)
Fort +0, Ref +3, Will +1
Speed 20 ft., Climb 20ft
Melee Claw -1 1d3-1
Brown bar-ba-loots are a peaceful race of furry humanoids who frolic in forests. They have no natural predators, and usually can be seen lazing about, frolicking or eating Truffula fruit.
Also, here is a magical location that these guys can live in...
Well, I hoped you liked my little homage to Dr. Seuss. I'll leave you with another quote:
Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind. - Dr. Seuss