Showing posts with label younger viewpoint. Show all posts
Showing posts with label younger viewpoint. Show all posts

Friday, June 3, 2011

Mastermind!

by Katie
Problem -solving is in this game! Yep. That’s what the game is all about to me.
Mastermind
 There are two players in Mastermind, the codemaster and the codebreaker. The codemaster puts out a secret code of colored big pegs. Then the codemaster needs to make sure to keep their code secret and also put out little pegs for the codebreaker so they know some information. The codebreaker tries to figure out the code by guessing the pattern. Like if my mom puts out green-white-purple-orange and she is the codebreaker, I would look at my secret code and see how many pegs she has that are the right color in the right places, and how many are the right color in the wrong place and put out little pegs for that. You have to get them exactly right, in the right place.

Breaking the code!

When you are the codemaster you have to be really smart about your code because the other person might guess it in only one turn, so it’s good to be tricky. Also when you are the code breaker you need to use your thinking brain to put together the information you got from all of your other guesses and think-think-think hard to figure out the code.  
When I’m the codemaster I like to trace a line with my finger from each color in the guess to my secret code to make sure I’m putting out the exact right little white and red pegs. I don’t want give the codebreaker the wrong information!
The strategy is to look at everything all together. My mom calls that logic. I think that means to look back at your previous moves to make sure you don’t just guess the same wrong thing. I’m learning how to use logic to solve the mystery of the code!

Jack sneaks in and moves the pegs
around for extra challenge!

I like this game one hundred and fifty nine! That means I like it like almost infinity. It might even be one of my favorite games in the whole world of games. Totally. It’s different than my other favorite game, which is of course Settlers of Catan. I learned to play Mastermind yesterday and if you put all the times I’ve played it so far together I’ve played it about 16 times already!




I want to say thank you to the nice people at Pressman Toy for sending us all those games. I hope they are having a happy day like me, because I have new games to play. I hope all you blog readers have lots of happy games to play too.  Have fun playing games!

Monday, May 16, 2011

Perfect Stride

by Randy

Hello! We have another review for you today. The wonderful people at Funleague Games provided a review copy of Perfect Stride, a game about horse riding. It's a very thematic game that Angie, Katie and I tried out; here's what we thought.

A Horse Game!

This is a game about horses. I wasn't sure I could get into a game about horses, but I was happily surprised. Players assume the roles of riders who are racing to complete the most jumps and stay in the lead. The theme might not appeal to some, but this game does a great job of bringing the theme to the forefront in look and feel.

Pretty Game

The first thing that you'll notice about this game is the art; it's a beautiful game. Every card has unique art, with no duplications (save for a few cards with multiple copies). The full-color paintings really bring the theme to life. A rough count tells me that there are around a hundred unique illustrations on cards alone, not counting the box and rulebook art; there aren't many games that can boast this much art of this quality. Additionally, we found oursleves taking the time to stop and read the flavortext on each card; Katie in particular enjoyed that. Katie was even inspired to draw her own idea for a card for the game, and she rarely does that.

Game play


There are two versions of play for Perfect Stride: the basic game and the full game. Angie and I played the full game first to get a feel for the rules, and then started off with the basic game with Katie. After playing through the basic game, we talked with her about the other cool cards in the game and she decided she wanted to try those out, so from that point we were playing something in between the two.

Both versions have riders competing to go through a course of jumps. Every horse will have a kind of jump they're good at, and each jump has a Difficulty. You need to have enough Effort to meet the Difficulty, and you get this from skill cards. Each horse that makes the jump gets a ribbon (this game's victory points), and moves to the next jump. Pretty straightforward and simple.

The advanced version is far more interesting and strategic. More of a racing element is present, and being in the lead will earn you more points. There are also events that happen at every jump, which can change the difficulty for better or worse. There are also power-ups for horses called Horse care cards.  What I found to be very interesting is that the advanced game has a bid mechanic  for determining who's in the lead. Everyone starts with four cards representing speeds (Walk, Trot, Canter, Gallop) and a draw value for cards that decreases the faster you go. I found that this in particular was a great element for bringing the racing element to life.

Just one more note about the game play: the minimum age on the box. I really feel that the designers have assigned too high of a minimum age by saying it is for thirteen years and older, and think they should consider altering that on later printings. I don't think any of the concepts present are that difficult. I think that about ten years old would be a good minimum age for the advanced game, and eight for the basic. The basic game does require reading and basic math, and that is why I wouldn't recommend that too much younger. Our five year old daughter Katie loved it, but needed help with the reading (and just a little with the math). I'm worried that some parents who would otherwise pick it up for their children may skip it due to that, which is unfortunate, since it is a wonderful game.

Katie's idea for a Horse Care card!
Katie shares her thoughts on the game:

What did you think of the game?
It was awesome! I like horses.

What was your least favorite part?
Nothing!

Can you tell us more?
The cards are great. They can get you past jumps. Sometimes they are jumps and can get you ribbons. I think the person that did the art made great pictures and details. I want to play again with the horse care cards and event cards. Speaking of playing again, let's play right now!

Finish Line

There you have it! We liked this game quite a bit, especially Katie. There's a fair amount of randomness in the skill cards, moreso than in most games we play, but that is actually good for a family game in that it levels the playing field a bit. Honestly, we were surprised at how much we like the game. Though I don't imagine it will be one that Angie and I necessarily clamor to grab off the shelf, we were quite happy to see Katie so engaged in the theme; I get the impression it will be a game that she will want to play again soon. And here I thought we were going to skip the "Daddy, can I have a pony? Please?" stage!

Sunday, May 1, 2011

Katie's Game Goal Update


By Katie


My goal for the year is to play 100 different games and I played half of a half of my goal in a half of a half of a year... Which is a quarter on both of them. So I'm a quarter of the way done! That feels good to me because that means I've played at least a whole bunch of games from trying to get my goal. Goals are good because sometimes you get them and then you feel really really proud of yourself.



I wrote down all the games and so the circled numbers are how much I rate the game. My ratings is how much I like the games, it's just kinda random depending on my mood. Like sometimes I feel like its small or great or weird, you know, so then I give it a number to explain how I feel. It's makes sense to me.

 Thoughts about the first 25 games of the year




       1.    Mastermind Towers: I think mastermind is a really cool game and I
           liked it.
2.     Wits and Wagers Family: I think that its cool because my whole family played it and it has family in the name which is like us, my family.

3.     Connect 4: Connect 4 is a cool game because you try to match 4 in a row and that’s the name. I play this with my friends.

4.     Pictureka Matchureka: I think this is neat because it has 5 games with the same cards, and all the games use them.

5.     Quack Quack: This is kinda complicated because you have to find the right colors. I like complicated games.

6.     Formula De: What I don’t like about this game is it isn’t complicated enough. I like it anyway but ya know, not at least so much.

7.     Uno: I played Uno with my grandma and grandpa and I liked it and I like them.

8.     Frank’s Zoo: I just don’t have anything to say about this game. I don’t remember what I was going to say about it when this came up. I’m easy about forgetting things.

9.     Guess Who Extra: I play this a lot with my friends. I like the funny faces and the aliens and monster boards best, also the robots.

      10.  Polterdice: That one, well… it was… fun I guess,,, but it started getting sort of too easy and kind of boring and apparently we stopped playing it.

      11. Enchanted Forest: I like this because you try to find the right things under the trees. I have to remember things, like if there’s a star and I don’t need it but the next card might be the star so I have to remember where they are.

      12.  Forbidden Island: I really like this one. I keep playing it because its complicated and that makes it interesting. I like working together and helping people, you gotta help each other out of the island because it’s sinking.

13.  Stone Age: I played this with my dad and another time with my whole family. It is a little long, I like long games too but sometimes I really have to quit before its finished.

14.  Squint: Squint isn’t complicated, only I like other things about it. One of them is I like making pictures, and I don’t remember the rest but I know there’s other things I liked.

15.  Froggie Boogie: I like to play this and so does my brother, he likes the frogs. I think my dad likes to play this sort of but my mom yes because she loves games.

16. Crazy 8’s: Nothing to say about this.

17.  Zingo: I like Zingo because I just think its cool!


18.  Amazing Labyrinth: You try to get through the labyrinth and grab the last card out of the pile and get that before anybody else gets their last card. Funny and crazy.

19.  Go Fish: It is mediocre. I don’t know what that means, I just said it. It’s a good thing I think.

20. Castaways of Deadman’s Bay: This is a good game because there is a Jack like my little brother and Kate which my name is Katie but my real name is Kathryn but my parents sometimes call me Kate so that’s really cool.

21.  Memoir ‘44: Super! I’m secretly known as Flash, and also on my team is Super Tulip (which is a new super hero) and Batman and Ironman. We all fight to save people. Memoir 44 is cool because it has fighting in it and you have little army guys and you have to knock the whole other team out to get medals. I’m smart, and you have to be smart to play this game.

22.  Battleship: I think it’s cool and there’s nothing else to say.

      23.  Tsuro: This game is kind of miniature. I want that to mean crazy and a little frustrating in a good way.

      24.  Trans-America: That was trainy. There’s a map of the states.

      25.  Rock-Paper-Scissors: I can’t think fast enough and decide so I have to turn around of close my eyes when we’re counting. It takes me a while to choose what I want to do. I like to play it with my mom, sometimes my dad, but not Jack because he doesn’t know how!

Whew! It was like the longest conversation in the world to talk about that many games. My mom wrote down everything I said and it was kind of like writing the biggest blog post ever. I hope you enjoyed reading it and I hope you like games because that’s what our blog is all about. I love love love love games. Every kind of game that’s complicated, sign me up!

I was going to give my mom a high five for finishing this but my hands were full so I thought about using my nose, against her hand... but then I figured that would hurt so now I'm cracking up! Hahahahaha! Silly me. Bye-bye everybody!



Monday, March 14, 2011

Katie's Ideas on Princess of the Hill

by Randy & Katie

Hello, everybody! After I explained my game idea for Princess of the Hill to Katie and showed her some of the concept art I've whipped up she had some ideas for me. Here is what she said to me... enjoy!

Katie: "It's a four player game of princess battlers. That's the name! Call it 'Princess Battlers'! They fight with paint scrapers. They're really strong princesses."

Randy: "How should the game be played?"

Katie: "I'm still thinking about that. Every player has two scrapers. They have to knock all the other princesses off the hill. "

Randy: "Okay, anything else?"

Katie: "Yeah... they should have hundreds of pants, hundreds of shirts, hundreds of everything."

Then Katie was inspired to draw some pictures. Katie saw me drawing this one:



And then she followed up with these of her own:



The game board:




Accessories:



Well, that's what Katie has to share. I hope you all enjoyed it as much as I did!


Friday, March 4, 2011

Castaways of Deadman’s Bay

by Katie
Castaways of Deadmans BayWe played a new game, Castaway's of Deadman's Bay. It’s a battlers game about pushing people off the plank, striking them, or insulting their crew. The battlers are pirate captains! It’s awesome, AWE-some! Mom and I play “Kate” and daddy plays the one named “Jack”. Because the characters are named Kate and Jack like me and my brother that just makes the game so special!
How You Play: You play a card and try to trick your dad by playing a card and mindreading like I do. You pick a card and if it’s the right one KABOOM, BAM, and then BABABOOM to win! Power ups are the cards you can play to make your moves better so they do more damage.
What is easy: This game is easy, really easy. The reading parts are OK because I can show my mom since we’re on a team. My mom read me the cards and since I heard them a bunch of times I know what they say. I can tell them apart by the colors. The cards that, like, power up a move match the color of the move and that makes it easy to tell what they are.
What is hard: None of it was hard actually
Insult for the win!!
What I like best: My favorite part is that we are so good at pushing him off! I like that we got to knock him straight off the plank! We won by figuring out what daddy was going to do… he thought we were going to charge because we had the most charge power-ups but I knew he was going to think that so I just threw down an insult and that won the game! I love the thinky parts of the game where you try to guess what they are going to try to do!
What I like least: That Jack is too little to play, but I anyway had fun with it.

How much I like it: I like it two-hundred and forty-four. 2-4-4. That means I really like it and it’s one of my top favorites. I want to play it again and again!

This is what my mom wants to say:
"I really liked the fact that the emphasis on this game was on thinking through what your opponent might do and trying to outguess them. The game was simple, but provided a good skill building opportunity for the younger gamers in your family while still remaining interesting enough for parents to have fun playing. Plus, it’s pirates!
This is the first game of this type we’ve played with Katie in which I think she really got that element of trying to read your opponent and use deductive reasoning to figure out the best move. It’s a great gateway into a whole range of strategy games in which it is important to try to predict what your opponent is going to do… Race For The Galaxy, Yomi, and Agricola to name a few. It’s definitely a game I can see playing “again and again” with our little pirate captains."
This is what my dad wants to say about it:
"Let me start by  saying a big hearty "Thank you!" to Ian Volkwein, the designer of this game, for providing a review copy of this game. We really enjoyed this game, and Katie is excited to play it more. I like the bluffing mechanic. This game is a great introduction to games that include anticipating your opponents moves, and those that use "Rock-Paper-Scissors" mechanics. In this one, you want to match your opponent when defending and choose differently when attacking. The powerups and action cards keep it fun and exciting. I definitely recommend this for younger gamers. There is card text, so it's best for those kids who also read. You can read more about this one at Ponderzombie Games. Yarrr!"


 That's all...
I didn’t want my mom and dad to say anything on this blog post because it’s MY blog post and they can just write their own, but they really wanted to so I just let them do it. Then what they wrote was cool, so I’m kinda OK with it now. I just didn’t want you readers to think their words were my words. That’s all. Thanks for reading my blog!

Wednesday, February 23, 2011

Elfenland!


by Katie

Hi blog readers! This is a post I wrote a while back, and we forgot to post it! I love this game so much so I wanted to tell you all about it. The one thing you should know about Elfenland is that it is cool but it is hard but it is fun but also it's enjoyable and sometimes it's frusterating, but I love it. It's all those things, so if you play it just remember that!

Elfenland




How you play: First out you have 8 cards. Now I’ll pretend that these are my 8 cards. The first player gets the card with this guy on it, the first player card. Then you go around taking turns to pick out 4 tokens. The tokens are what you use to put out on the board to show where you can travel. The tokens you pick should match the cards in your hand or you won’t be able to go anywhere. The starting player starts traveling, they move their boot first. How you move your boot is first you pay cards to move along the tokens that you already put out. You pay depending on how many symbols are on the card for where you want to go. It doesn’t matter who put out the token you use to get places. You can use anybody’s token to get places. When you get to a place that has a marker of your color then you get to take it and put it in front of you. If you get the most markers of your color you’re the winner.


What I like best: The thing I like best about the game is getting almost all my markers
What I liked least: The thing that I liked the least is that I didn’t win. Just that
What was hard: The hard part of the game was trying to get a token when you have to draw from the pile and you want it to be a pig but sometimes it is something different.
What was easy: The easy part of the game is picking out a token from the face up pile, even if it’s upside down
How much I like it: 120-190-106. That means I like it almost as much as Zooloretto, the animal game I wrote about before.

Thursday, February 17, 2011

The Putting Things Back Together Post

by Katie

The stack of games Katie has been organizing! What a helper!!!
I’ve been organizing games a lot and I’ve been having a lot of fun with it. I’m really good at organizing games! One of them is still out, but I’m working on it because I’m bagging everything up. It has a lot of little pieces. What happened is Jack was dumping games a lot, so I’m trying to reorganize them and fix them up.  First I get a box off the shelf, and if the pieces are all messed up I sort them out.  After I sort them I put the pieces back in their card holders or in the trays if they are chips or whatever. Then I get some baggies, and put all the things of the same type that don’t have anywhere to go in one baggie. I just go through and do that again and again until everything is all sorted and put away nicely. We’re also check the constructions (*instructions!) to see what the game is supposed to have, then we look at the game pieces very carefully and make sure everything is there. If some pieces are missing or lost we look for them or try to find something else to replace it. Like dice or whatever. We get them out of our loose game pieces box. Then I put them all back together.  Then I move on to another game. I’m doing this to help take care of our games and be a big helper for mom and dad. Also it’s fun to look at all the pieces!

Friday, January 14, 2011

Quick Review: Sonic Colors


I am writing a short blog post this time because some games don't involve as much. They're easier to explain. We'll call these writings Quick Reviews because I'm giving you my opinion fast and they aren't so long.


Sonic Colors

Sonic Colors is a great game for the Wii. Mommy was playing it and it made her head hurt so I got to play it instead of her. I actually like this game because it's all about a guy who jumps and runs really fast. It's really cool because there are all these circles everywhere and all these mystery things and I get to collect them. These important things along the way have a little voice that tells me what I can do, so that's how I learned to play. I like it because it's so fast and I'm good at it.


I love it, I want to play again. It's awesome. And it doesn't make my head hurt like it does to my mom, so that's good. Everybody who likes games where you go really fast should try this game. That's all, thanks for reading!

Monday, January 10, 2011

Review: Wits & Wagers Family

So, it's about that time of year to blog about the games we got for Christmas! Today, I'm talking about Wits & Wagers Family, a simplified, family-friendly version of Wits & Wagers. My wife and I like the standard edition of Wits & Wagers quite a bit. It is a simple and fun trivia game that you don't really need to know trivia to play. The way this works is that each player (or team of players) has a card, a wet-erase marker and a pile of poker chips. A question is read aloud, to which the answer is a number. Each player or team writes down their guess on their card, and then all the cards are arranged from high to low on a felt play mat. Position in relation to the median bet determines the odds and the payout for a correct answer. And then everyone bets on what they believe to be the correct answer with their poker chips. Then the answer is read, the correct guesser is given a small payout, and then correct betters are paid out according to the odds. There are seven rounds, and all but the last round have betting limits. Pretty simple, right?


The standard version of Wits & Wagers is fairly simple for adults, and, as per the box, can accomodate up to 21 people (assuming seven teams of three, since there are only materials for seven). As with any betting game, it favors those who play the odds and are somewhat savvy to those kinds of systems. It is a great game for adults. We can get non-gamer friends to play this and enjoy it every time. But it isn't the best for kids.

Wits & Wagers assumes an understanding of risks versus payouts that most people of age teen and above are likely to have acquired, but not younger kids. Also, when you bet chips and guess wrong, you lose them. In a trivia-based game, kids are already at a bit of a disadvantage for not having the breadth of knowledge an adult does... so losing your cool stuff on top of that can seem mean to the younger ones. Those reasons, as well as the nature of the trivia questions themselves, make the standard version somewhat inaccessible to kids. Enter the family version.
Wits & Wagers FamilyWits & Wagers Family streamlines this. The questions are things children are more likely to have encountered, but still challenging to them and adults. Betting is simplified to using meeples. Each player has a large meeple and a small meeple, and there is no odds track with different payouts. The game plays as above, but you score one point for a correct answer, one point for betting on the correct answer with your small meeple and two for  your big meeple. So you will score 0-4 points in a turn. The score is tallied on a score track, and the game ends when a person gets to fifteen points. Much simpler.

I personally favor the family version of Wits & Wagers over the standard version. It is far more accessible to children, and we have successfully played it three times already with our five year old daughter, Katie. She has had a blast, and was able to be competitive. The questions are still challenging, and there will still be a range of answers each question. I highly recommend this game. Even for adults. Quick to learn, quick to play. Even for non-gamers.

And, as an aside, I need to mention Northstar Games' customer service. After we started playing the game, we noted that one of the wet-erase markers would not work. I contacted the customer service department through the email listed on their site and received very prompt service. As a matter of fact, in addition to receiving a whole set of the markers, they threw in a couple extra cards for the standard edition, possibly a convention-only thing. I was very impressed. I like it when a game company takes their customer service this seriously.

Katie says: Wits and Wagers Family? It's awesome! I like that you get to have you card and write different numbers based on the questions. Our whole family can play! I like ot keep score for myself by making X's.

Angie says: I think Wits and Wagers Family takes all the best parts of the original Wits and Wagers game, simplifies it so that kids and non-gamers can enjoy it without losing the charm, and adds an interesting mix of questions that are a little more accessible to a range of players. A question about how many Disney Princesses there are had us all scratching our heads and counting them up, while Katie smiled as we discussed a favorite topic of hers. Although some of the questions were pretty easy, it's fun to know stuff and be right so I don't mind. Plus there's always the uncertainty and consideration when other people answer differently... did I remember that right? Who should I bet on? We were able this game to play this game at a busy family gathering and had various family members of all ages joining right in and playing along, without any hesitation or confusion about the rules. Answer the question, place your meeples, mark your points. Easy, streamlined, and fun. Love it! There aren't as many questions as the original, but I can't see why I would ever go back. I think we could use the original game questions with the user-friendly scoring from Wits and Wagers Family and extend the length, but honestly I'll probably be keeping my eye out for an expansion!

Friday, January 7, 2011

All About Zooloretto


Zooloretto is awesome. It’s a game about animals and barns and building a zoo. The art is really cool. I liked all of the animals, I don’t even have a favorite because they are all good. It’s a very very good game because it involves getting money and building the best zoo to win.


How to play: First out you start with 2 coins and then as you play you fill up your zoo more and more. And also, when you get one in your barn you risk losing a lot of points. Like if you had 900 in your barn at the end that’s bad. They go in your barn if you dont have any open pens when you take animals off a truck. How you get stuff in your zoo is you draw a tile and put it on the truck, then on another turn you can add another tile or take a truck. If everyone else already took one then its just you who gets to pick if you want to add more tiles until there’s three. Then you put the trucks back and start the turns over. When you draw a tile that’s money and you take the truck it’s on then you get another money in your pile. You use your money to move tiles or exchange places of your tiles and that costs 1. You can buy a tile from someone’s barn or get rid of one out of your barn for 2 money. With 3 you can expand your zoo so you can get more different animals. That’s the coolest thing to spend your money on. When you get animals they can’t just go wherever, they have to be with the same type of animal. When you get a boy and a girl together, then they have a baby animal. How you win is when you get the most points. A whole bunch of points. You get points for filling up the squares of animals. Like if you fill up the one with 5 animals you get 8 points. You also get points for the stalls, they give you 2 extra points for each kind.



What I like best: Getting another pen. And getting more money.

What I like least: The thing I liked the least is not winning. And getting animals in my barn since that risks some of your points. 3 kinds of animals in your barn loses 6 points!

What is hard: The hard part is, well, none of it is hard. I mean choosing a tile is hard since I want to do this one, no that one, no… every pile. Its hard to choose.

What is easy: The easiest part is choosing a truck. The ones that you should pick the most is the ones with the stall since they are worth 2 points!

How much I like it: 120-190-106-105. That’s all. That means I love it almost as much as Settlers of Catan.



To all you blog readers: Everybody should play this game. Leave me a comment about the game if you've tried it, or you can ask me questions. I know all about it. Also, I love you!

Tuesday, December 28, 2010

My Turn! Carcassone!

It's Katie again. Mom and Dad have been hogging the blogging, talking about all kinds of whatever stuff. I haven't been reading it but I saw a few pictures, so that was ok. Maybe they were interesting posts. But we haven't even done our cool post yet about the bestest video game me and my mom ever played together! I'm not telling you what it is yet. Anyhow, I'm going to get more turns blogging they say, so I'm taking one now. This is about a game I played with my mommy called Carcassonne

Carcassonne:

Carcassonne


How to play: First you pick your color. Then you put away the expansion pieces you don’t use. On your turn you chose a square thing from the bag, called a tile, and use them to build cities and roads. When you get a shield on your city you get 2 more points when you finish it, and you get 2 points for every tile in the city anyway. So if it was 3 tiles and you have a shield it would be… 8... I guess. Yeah, 8 points. There are tiles for scoring a lot of points too, like 50 or 100. How you make points is when you put your guys on the board and finish something you get to move your scoring piece up on the number board. Like pretend we are playing a game and I get eight points then I move this scoring piece up 1-2-3-4-5-6-7-8. You just keep counting them up. The game is over when you run out of tiles. Then somebody tells the score to see who wins. I got 148 points and my mom got 81 so I got a lot more than her.


What I liked best: I liked that I won and I got the biggest city ever

What I liked least: When I thought I was losing

What was hard: When my mom put down a tile that made one of my cities too big and I wanted it to be small so I could finish it

What was easy: The easy part was putting my guys out and putting out the tiles

How much I liked it: 150-190-106. It’s a big number. I liked Settlers of Catan better.

Wednesday, December 8, 2010

My First Review: The Settlers of Catan

by Katie

The game: The Settlers of Catan is a board game, a grown-up board game actually, about getting lots of resources. you use them to buy and build things, and then you win by getting 10 points or more.

The Settlers of Catan

How to play: First off you pick your color. Then you set up the board. And then we put 2 roads and two houses on, and you get to start with a few of the cards. Also you have a little square card that tells you what you need to build or buy something. It’s pretty fun. Somebody rolls the dice, if they get 7 and you have more than 7 you have to put half back in the bank. If you roll a different number and you have a house or city on it, then your houses get you one card of that type and cities get you two. It’s pretty easy and pretty fun. Once you get cards you buy stuff with them by putting them back in the bank. The cards are wood, rocks, bricks, sheep, and wheat. If you get enough you can buy a development card if you want, or else you can buy houses, roads, and cities. Really fun. Oh, and this is how it is, if I have two wheat and my mommy wants one she can give me the stone I need and I can give her a wheat and then I can buy a development card. So trading is pretty cool. When you give 4 of the same things back to the bank you can get whatever you need. I got the longest road and the biggest army and a market victory card and 1 city and 3 houses, so I won.




What I like best: I got to be red and also I won

What I like least: That mom lost, but it’s just for fun

What is hard: First I started with no soldiers and I didn’t know if I would get any when I wanted them

What is easy: Setting up the houses was very easy

How much I liked it: It is twenty-hundred and fifty-nine percent excellent